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Version 4 was the one I started writing in Java at camp. That was the one I used for the Rube Goldberg. By the time I got to camp I was only on version 3. For instance, the first thing it does is ask itself, “does it have to do with math?” and it finds if there’s anything in the phrasing that has to do with math: adding, subtracting, multiplying. It figures out if it’s a person, place, or thing by categorizing it. What it will do is just pull information in a certain way. It’s not going to be able to learn by itself for a while. He does learning, but it’s not intelligent yet. So I made an Arduino device (an open-source electronics platform) really quickly, then I learned Java and a lot of coding.īM: What’s the coolest thing that your JARVIS program does right now? I had all these ideas, but I wasn’t working on anything.
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Micah Katz: I remember that I wanted him (JARVIS) to research, do speech to text, text to speech, understand, and be able to learn from what you say.īM: What sparked your idea for your JARVIS program?
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I recently met up with Micah on Skype to talk to him about the computer program he has been developing that he calls JARVIS.īarak Malkin: How did your JARVIS program start? While he was at camp, Micah had the opportunity to implement and watch his program in action during his Robotics workshop as a piece of a Rube Goldberg machine. Before coming to Sci-Tech for his third summer, 15-year-old Micah from Tyler, Texas developed an idea and the beginning workings of a new computer program. Posted on SeptemCategories: Blog, Homepage Featured, News Comments are off for this post The Creation of JARVIS: Our Interview with a Sci-Tech ProgrammerĬamp has been over for about one month now, but Sci-Tech campers don’t stop their projects.